Protected Senses
The caster creates an invisible, magical headgear that completely surrounds the head without hindering his senses. 4 of the caster's senses (sight, hearing, smell, and taste) are magically protected against damage from attacks based on sensory overload (such as loud noise, blinding light, or nauseating smells.) If the caster would normally make a FEAT roll to resist 1 of these sensory attacks, use the spell rank of this spell if it is higher than the appropriate ability rank. If the ability rank is higher, the caster gets a +1CS for the resistance FEAT roll. If the attack normally succeeds automatically, the spell rank acts like Body Armor that protects the senses.