Law
The character with this Talent has an extensive background in law (the assumption being US Law, but this may vary according to the Judge's campaign). The hero may be a lawyer or capable of applying to pass the bar (Reason FEAT of Good Intensity). A character with Law as a Talent gains a +1CS to all FEAT rolls involving the law, including correct legal procedure. A character without Law gains no benefit to Reason FEATs, and in addition, will have to make Reason FEATs more often than a character with Law Talent.