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Recovery

10 turns after a character takes damage, he regains Health equal to his Endurance rank number, provided the character is not knocked unconscious. This Recovery only applies if the character is not further damaged within that time period. If a character is damaged, steps out, and then is damaged again before Recovery takes place, then only Healing is possible. Recovery may take place only once per day.

Note: The power called Recovery can double the rate of standard recovery.