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Catching

The Catching maneuver is a move designed to let the hero catch falling objects and teammates, as well as catch objects that are thrown and fired at them. It uses the Agility ability to make this maneuver.

The catching maneuver can only be directed against 1 item at a time. The attempt to catch the item is made on the Universal Table, with Auto-hit, Miss, Damage, and Catch results.A character suffers -3CS on all attempts to catch objects directed against the character specifically. In addition, certain types of catches require a minimum Agility.